It’s March 27 2011 and that can only mean one thing: the Nintendo 3DS is finally on sale in North America. The company’s long-awaited 3D handheld, which we reviewed last week, has not only the familiar clamshell dual-screen design of previous DS models, but a glasses-free autostereoscopic display and a new form of StreetPass communal gaming and social networking baked in from the ground up.
The question early-adopters must answer, of course, is whether the $249.99 3DS and games at $39.99 each are worth it, considering the rising popularity of smartphone games and their comparatively low price. Nintendo has an 18 title line-up of 3DS games at launch – the full list is here – but that pales in comparison to what’s available for iPhone and iPod touch gamers in the App Store, even when you take into account the back catalog of older (and 2D) DS titles. Where once Nintendo and Sony were the first port of call for mobile gaming, now it’s a decision between the older stalwarts of the industry and the new upstarts putting increasingly challenging software on convergent devices.
You’re not on your own in figuring that out, thankfully; there’s the full SlashGear Nintendo 3DS review to walk you through each step of the process. The 3DS certainly fits its brief – the 3D works, and as adoption picks up the StreetPass wireless system should gain traction – but it’s not going to be an easy ride.
Monday, March 28, 2011
//
Labels:
New Tech Games
//
0
comments
//
I recently found myself in a rather interesting video game-related conversation. My friend and I were playing Call of Duty: Black Ops, and he asked me if I could live without first-person shooters.
It was an interesting question that I didn’t answer so quickly. I thought of a world without first-person shooters. I imagined the gaming industry being filled with more adventure games. Madden would still be wildly popular. And role-playing games would have more of a presence in the industry than they do now.
Some of the biggest publishers in the business wouldn’t be so big. And there would be a chance that smaller studios would have the ability to develop worthwhile games without worrying so much about the industry’s high barriers to entry.
After visualizing all that, I reasoned that yes, I could live in a world without first-person shooters. Moreover, I think I’d prefer that world.
Now, I’m sure that there are many gamers out there that scoff at such a statement. They love first-person shooters and derive all kinds of enjoyment from them. To them, the thought of first-person shooters being expelled from the gaming industry is too much to bear.
But when I look at first-person shooters, I think of a category of games that might have done more to hurt the industry than help it. Many of the titles are big on graphics and action, but lacking in storylines and in-depth gameplay. The success of first-person shooters has helped spur a get-rich-quick mentality in the industry that causes developers to turn their backs on innovative ideas and stick with the run-and-guns that are most likely to make money.
Worst of all, every time I play a first-person shooter, I’m reminded of how derivative they really are. I’m a solider of some sort that needs to stop a catastrophe. I have weapons and grenades. Every now and then, I can get into a vehicle. Often times, the same voice actors are in multiple games. And in the vast majority of cases, the multitplayer element is given more thought than the single-player campaign.
When it comes to first-person shooters, it’s the same game with a different name.
Of course, I realize that I’m probably one of a select few that can live without first-person shooters. After all, games like Call of Duty: Black Ops continue to set sales records. People around the globe salivate at the thought of sniping others from a perch online. Playing a first-person shooter is simply the favorite pastime of millions of people around the globe.
Luckily for those folks, first-person shooters are here to stay. They represent too much revenue potential for developers to shelve them now. And franchises like Call of Duty have become such an integral part to the financial operations of companies that the chances of first-person shooters not coming to store shelves in droves seem awfully slim.
So, we don’t need to worry about living in a world without first-person shooters. But if we did, I think I’d be just fine.
What about you?
Author Bio
Don Reisinger is a technology and video game columnist. You can see what he's up to each day on Twitter by following him @donreisinger.
//
Labels:
New Tech Games
//
0
comments
//
We’ve been given the opportunity to take a hands-on peek behind the scenes at Samsung with a fully functional Samsung Galaxy S II phone running Android 2.3.1 with TouchWiz 4.0 over the top. In addition to the hands-on video we’ve got here, we’ve also got a demonstration of some of the more fun gesture-based elements in TouchWix 4.0 [as presented by] our main homie Philip Berne. The Samsung Galaxy S II handset is an impressive device – one that I mistakenly call the thinnest device in Samsung’s line of phones.
The reason I’m wrong is that it’s in fact the thinnest phone ever. Period. In the world, ever. A point we heard more than once this past week is that the thickness of Samsung’s newly introduced versions of their Samsung Galaxy Tab line the 8.9 and the 10.1, are 8.6 mm compared to the Samsung Galaxy S II which is an amazing 8.49 mm. That’s thin! Holy crap!
A bit on the specs: this phone features a 4.3-inch Super AMOLED WVGA display, a nameless 1GHz dual-core processor, an 8-megapixel camera on the back, a 2.0-megapixel camera on the front (NOTE, I MISTAKENLY SAY 1.3MP IN THE VIDEO,) and what will surely be the newest version of Gingerbread when the device is released. There’ve been some mixed reports on this, saying sometimes that it’ll be released with Honeycomb, but I assure you, holding this device in my hands literally, it’s got Android 2.3.1, for sure, for real.
Source : Androidcmunity
//
Labels:
Super Phones
//
0
comments
//
Samsung’s Galaxy S 4G is the latest iteration of Samsung’s best-selling phone, delivering Android 2.2.1 Froyo along with a shot of T-Mobile’s HSPA+ speed. Still, with dual-core Android phones – including Samsung’s own Galaxy S II – looking to dominate the high-end market in 2011, is 4G enough to keep things flying? Android Community took a look at the Galaxy S 4G to find out.
On the plus side, it’s a lightweight, reasonably inexpensive and highly usable device, with Android Community reckoning that Samsung’s TouchWiz UI grows on you the more time you spend with it. As for negatives, it’s an aging design and its 1GHz Hummingbird processor is outclassed by the dual-cores we’re seeing of late.
4G speeds vary widely, and while Verizon’s LTE may be faster in our experience than T-Mobile’s HSPA+, it all depends on whether you have coverage of either. In the end, the Galaxy S 4G is a known quantity, though not necessarily any worse for that; for the full run-down check out the Android Community review.
//
Labels:
Super Phones
//
0
comments
//
Apple’s built-in Maps application “radically improve how people interact with maps and location-based services,”:app, app store, apple, AppStore, guidance, ios, iphone, job, jobs, mapping, maps, route, routing, software
It’s tough to read too much into this, but when a couple of job applications hoping to bring on folks who can “radically improve how people interact with maps and location-based services,” we can’t help but take note. The outfit’s currently seeking a pair of full-timers to be labeled as iOS Maps Application Developers, and it’s honing in on applicants with “excellent skills in object-oriented software design and programming.” We’ve felt for awhile that Apple’s built-in Maps application wasn’t even comparable to Google Maps Navigation, but it could be time for that to change. Even now, iOS users need to fork out cash on a legitimate turn-by-turn app if they’re hoping to navigate with the iPod touch or iPhone, but we can only hope that these applications are hinting at a more full-fledged internal program for the software’s next major iteration.’Course, we’re sure TomTom would.
Presenting you with two vital nuggets of information surrounding the Xtreamer Ultra HTPC most compact and affordable machine.
Presenting you with two vital nuggets of information surrounding the Xtreamer Ultra HTPC most compact and affordable machine:hd streamer, HdStreamer, htpc, media pc, media streamer, MediaPc, MediaStreamer, ship, ship date, ShipDate, streamer, Xtreamer, xtreamer ultra, XtreamerUltra
We’ve heard, we’ve toyed, and we’ve waited. And now, we’re presenting you with two vital nuggets of information surrounding the Xtreamer Ultra HTPC. The Ion 2-based machine is one of the most compact (and most affordable) pre-built HTPCs available, complete with six USB sockets, 4GB of DDR3 memory, an HDMI socket, IR remote and — if you place a pre-order before the end of April — a mini wireless keyboard, 8GB USB key, an HDMI 1.4a cable and a fresh copy of Linux. €249 will get one headed your way on May 3rd, or $323 if you’re Livin’ In America. Hit the source link to get in line, ya heard?
Source: scinentech
//
Labels:
Cool Tech
//
0
comments
//
United States managed to track entire ballistic missile launch from “birth-to-death” with its prototype Space Tracking and Surveillance System
United States managed to track entire ballistic missile launch from “birth-to-death” with its prototype Space Tracking and Surveillance System: defense, military, missile, missile defense, missile shield, MissileDefense, missiles, MissileShield, Northrop Grumman, NorthropGrumman, space, Space Tracking and Surveillance System, SpaceTrackingAndSurveillanceSystem, STSS, surveillance, tracking,
Lasers destroy missiles, missiles shoot down satellites, and soon, satellites may tell both where to aim, as the United States successfully managed to track an entire ballistic missile launch from “birth-to-death” with its prototype Space Tracking and Surveillance System. After a year and a half in orbit, two Northrop Grumman-built satellites managed the feat last week, in what the company’s calling “the Holy Grail for missile defense.” While we’re not reading about any plans to mount any lasers on the satellite’s… ahem… heads, Space News reports that the US Navy will attempt to relay the satellite tracking data to its Aegis ships with interceptor missiles on board, and hopefully obliterate incoming projectiles with the extra range and reaction time that satellite coordinates afford. The Navy has reportedly scheduled its first game of space-based Missile Command for next month.
Powered by Blogger.
Supported By
About This Blog
PROVIDE INFORMATION ON THE WORLD BEST TECHNOLOGY FOR YOU ALL ESPECIALLY THE TECHNOLOGY LOVERS ...
Categories
- Cameras New Tech (13)
- Computer (10)
- Cool Tech (36)
- Internet (13)
- Invention (15)
- Laptop/NoteBook Tech (22)
- New Tech Games (6)
- O.S (3)
- Robots (10)
- Super Phones (50)
- Transportation Tech (11)
Popular Posts
-
Nintendo has said that the new 3DS handheld game system has set a day-one sales record. Specifically, the company said day one sales were ...
-
As expected, Amazon has officially announced its online digital media locker, Amazon Cloud Drive, along with its streaming service, Amazon C...
-
The White House today unveiled plans for a research center that aims to infuse more digital learning -- including video games -- into the ...
-
The first of HTC’s new range from Mobile World Congress last month, and tracing a direct line back to a handset almost 12 months old, the H...
-
LG’s Smart TV Upgrader ST600 is apparently only weeks away from launch, with Amazon taking orders for the internet-enabled STB and suggesti...
-
Acer has been announcing a whole slew of different products at this year’s CES and it doesn’t seem they are looking to slow anytime soon...
-
JBL‘s latest iPod speaker dock has broken cover, and the JBL OnBeat joins the rare group of those units that support the iPad as well. Tha...
-
iMobot modular robots, developed by researchers at UC Davis, are small modules that link together like a chain to form larger robotic modu...
-
MSI GT680R calls fastest gaming laptop of this world. Spoiler alert, it’s not but if you drop $ 1650 to drop out ...
Followers